熊窝已于昨晚深夜发布了 JA2 v1.13 新版: Build: 4452, 27 May 2011,我是今早收到 Wanne 给我的邮件通知的。
因为熊窝的 Wiki 网站:http://ja2v113.pbworks.com/ 国内无法直接访问,原因你懂的。所以很多铁友也可能不太知道新版发布的消息。我这里通知一下。
熊窝这次发布的 1.13 是安装版,语言支持包括英文、德文、俄文、波兰和中文。中文版是我们 TBS 汉化组汉化的,这次版本新加的源码汉化和游戏 XML 文件汉化是由少的可怜的几位铁友帮忙的。具体翻译工作在这里:http://tbsgame.net/bbs/index.php?showtopic=62830
此次参与汉化成员
- 源码部分:spacer、mmx_shhfpl、mmx_shhfpl、Gino、baiwuchang(部分润色)、threewings
- GameData XML部分:mmx_shhfpl、Mustang_ER、Gino、馒头不如米饭、zwwooooo、der_felix1986
- 另外要感谢原金版、1.13和后来的点点滴滴汉化成员
这次时间仓促 + 人手超级缺乏,导致汉化只是一次汉化,木有润色之类,肯定会有很多翻译不够准确、错误、遗漏之类,各位铁血玩家在玩新版时如有发现问题请反馈到翻译工作贴。
Jagged Alliance 2 v1.13 is a mod for the Jagged Alliance 2 game.
Installation | 安装(中文版安装说明)
- 安装纯净的 Jagged Alliance 2 Gold 1.10/1.12
- 不要把 Jagged Alliance 2 安装到默认的 "C:\Program Files" 文件夹里面,因为根据你的系统设置不同可能会出现写权限错误。
- 如果你安装中文版,先安装纯净的 Jagged Alliance 2 Gold 1.10/1.12 英文版
- 下载(上面)最新的 1.13 中文版安装包(Build: 4452, 27 May 2011):JA2 v1.13 Release (CH) [4452].exe
- 运行 JA2 v1.13 Release (CH) [4452].exe 安装最新的 1.13 MOD 到 Jagged Alliance 2 Gold 1.10/1.12 所在目录。
- 打对应语言版本的 4552 升级补丁
- 在开始菜单运行游戏或者直接点击游戏目录下的 ja2.exe 运行游戏。
PS:暂时不要加载其他老 MOD,因为新版的 1.13 加了大量新特性,或许有兼容问题。当然,你可以当小白鼠,然后把兼容性告诉大家。
Download | 下载
- Download Mirror #1 (Hosted by bplaced.net)
English, German, Russian | Polish | Chinese | [ Source Code ] - Download Mirror #2 (Hosted by kermi.pp.fi)
English | German | Russian | Polish | Chinese | [ Source Code ] - Download Mirror #3 (Hosted by Mediafire)
English | German | Russian | Polish | Chinese | [ Source Code ]
2011.7.1 Update:
JA2 1.13 Official Update (2011-07-01)
Revision: 4552
- Download Mirror #1 (Hosted by bplaced.net)
English, German, Russian, Polish, Chinese- Download Mirror #2 (Hosted by Mediafire)
English, German, Russian, Polish, Chinese- Download Mirror #3
Skydrive: English & ChineseBugfixes: GameDir files
- Fixed comment for STRENGTH_TO_LIFT_HALF_KILO
- Fixed comment for CAN_TRUE_CIVILIANS_BECOME_HOSTILE
- Fixed missing NVG face graphic for Vince
- Fixed red ugly pixels which should be transparent for Gas Masks and NVGs
- Fixed bug in Scripts\GameInit.lua: Crepitus are present in Realistic Game Mode
- Gave Shadow a woodland camo item by default when playing with STOMP traits active
- Fixed starting inventory for MD
- Removed ability to attach a foregrip to the Calico M-900 rifle.
- Added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex
- Added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex Sight
- Removed Barrel Extender support from the Super-Shorty
- Removed extra "External Attachment" slot since there is currently only a single external attachment
- XML Editor: Fixed problems with foreign xml languages
- Merc Profile Editor: Wrong personality traits were shown in the drop down list
----------------------------
New Features: ja2.exe
- Enlarged Strategy Screen Map in 800x600 and 1024x768
----------------------------
Bugfixes: ja2.exe
- Fixed bug showing wrong (not updated) opponent counters on merc portraits
- Fixed CTD when clicking on explosive items (eg. chest)
- Fixed Missing merc faces when talking
- Fixed showing weird merc face when merc dies
- Fixed CTD on enemy pathing
- Fixed CTD when switching from IMP page to another web page
- When disarming a bomb when your inventory is full, the merc actually disarming the bomb will now be the active "ItemPointerSoldier"
- Corrected several variable definitions so that large mag capacity is better supported
- It appears that some of the SM Panel pockets were out of alignment by 1 pixel to the right.
- Recast variables related to the Buddy/Hated system so that proper UINT8 values (0-255) are allowed
- Aim Level function was not allowing negative aim levels which might initially make sense, but if any modifiers would result in a negative value, we'd end up with an high value which would then get reset by the built in limits
- Corrected "equiped" spelling error
- Portraits weren't being re-initialized when changing the TOPTION_SHOW_TACTICAL_FACE_ICONS parameter
- A vector error in the size of the world inventory was causing a mouse button to be deleted twice resulting in an assertion error
- Removed unnecessary weapons.xml write procedure from the ReadInWeaponStats function
- Corrected UDB display issue where ammo and RangeBonus are concerned
- Bullet graphic rendering was causing an internal display error when attaching/removing Ammo attachments from the tactical panel
- Coded some popup box position adjustments so that popup boxes can't be drawn off the screen
- Corrected weapon placement when 2handed weapon is held in off hand during a successful steal attempt
- When retreating from combat, the code was designed to add 5 minutes to the game clock. If another travel group had an arrival time within that 5 minute span, an Assertion error would result
- Because GearAimBonus was altering iSightRange during the CTH calculation, it was possible for an apparently visible target to be effected by the SHOOT_UNSEEN_PENALTY
- Fixed CTD if weapon doesn't have ubDeadliness set it causes a division by zero
- Removed quest reward points for the WHOLE team after you won the boxing and impressed Kingpin
- Formatting of "No funds available" output screwed due to tab char
- Fixed CTD that could occur every day on strategy screen at 08:58 when initializing the inventory for the arms dealer
- Robot can now move through fire/gas tiles without stopping each tile. No need to stop each tile for the robot, because the robot does not get hurt by fire/gas
- Added code to restrict non-ammo item status to 100
- Fixed bug, so we don't lose items when attempting to hand an invalid item to an NPC
- Added a condition so that if a door is not openable, iChance will be reset to 0 in time for the merc to make the "this is impossible" speech
- Fixed "out of memory" crash when loading a savegame with NIV and the wrong "Items.xml" files
- Fixed typo mistakes (Hardest battle, Surgeries undergone)
- Fixed exploit, when it is enemies turn, you can still move when pressing CTRL + L or CTRL + S to open the Save/Load screen and then close the screen without loading/saving
- Multiplayer Fix: Fixed exploit, where a client (which does not currently have the turn) can still move when pressing CTRL + L or CTRL + S to open the Save/Load screen and then close the screen without loading/saving
- Multiplayer Fix: Fixed problem in score screen (stack around variable szPlayerMisses was corrupt)
- Multiplayer Fix: Increased connection timeout to 120 seconds, which hopefully avoids the ID_CONNECTION_LOST when trying to connect with high ping
- Multiplayer Fix: Fixed wrong message in message box, when clients connection got lost
待续...
- 本文标题:JA2 v1.13 官方新版发布: Build 4452 + 4552更新补丁
- 本文链接:https://zww.me/archives/25462
- 发布时间:2011年05月28日 10:18
- 版权声明:除非注明,文章均为 zwwooooo 原创,转载请以链接形式标明本文地址!
沙发哦
@无冷
你和shun有得一拼
@zwwooooo
shun是谁
@无冷
http://www.a-shun.com
坐个板凳~~
前排效应~好久不玩游戏了
@phoetry
偶尔玩玩有益身心
介是神马东西。。。
@sicza
游戏而已,而且是很老的
啊 不容易啊 终于赶上热乎的了
@hary
是啊,终于发布了
问个问题,SVN上的是不是最新版?
以后更新是这个安装包,还是说通过SVN更新?
PS SVN里还是没有exe
@alwaysfirst
昨天熊窝的svn更新了,但是木有中文exe的哦
OM 的游戏人生啊,多玩没那么容易老
@A.shun
嘿嘿
游戏哦,年纪大了现在真是没那个精力了
@smilebull
主要是忙
呵呵 谢谢分享
支持,很久没来了博客上面那个公告一闪而过啊!
@维斯王
不是一闪而过吧,推一下就过了
啊?过劳啦
感觉还不错啊 因为是新的 呵呵 貌似应该能加920吧
@lz
不能加920,你忘了920是自带exe的。
额,这个是什么游戏哇~~
@小灰
很老的游戏,这是超级MOD
问个小白问题 上面链接 是不是VSN链接地址?
@Rain8281
这里的是安装版,svn地址还是以前的,但只有英文版ja2.exe
现在工作了 时间还真紧了 没完多少进程 不过感觉 好多细微的改进 不过不明白 M林怎么那么耗ap 我太爱了 拿着它很有安全感啊 呵呵 另外 怎么自动那么难打中目标啊 近在咫尺 也打不着 还有 夜视仪带了跟没带一样 这都是为什么鸟~~~
@lz
具体去tbs 1.13单机区看铁友这几天翻译的CTH系统(HAM4新特性),现在是命中率最高是 99%(可以在 ja2_Options.ini 设置 - 推荐用 INI Editor),这很合乎现实。
打扰问下ZWO大大 Gold + JA2 1.13 SVN1252 + TBS_Chinese(GB)_patch + WF6.06 Merc MOD + WF6.06 Merc TBS zh_CN patch + IoV920beta1.1这个综合版本和JA2 v1.13 Release (CH) [4452].exe 版本 有什么本质上的区别么
@kyon
本质就是完全不同组合。
你连基本的组合都不了解所以才会这样问,而且顾名思义也知道有什么不同了。
这篇文章的就是1.13,就是你安装好原版(gold),然后加上这个新版的1.13。
这里的1.13中文版就是:JA2 1.13 + TBS Chinese(GB) patch。
注意:1.13是MOD!由于1.13MOD的强大,所以可以:原版+1.13MOD+MOD+MOD+MOD......
你上面的组合可以理解为:原版+1.13MOD+中文汉化MOD+野火6.06MOD+野火6.06汉化MOD+IoV MOD
够详细木有?哈,慢慢玩。
还有这个野火版本的MOD我完全按照ZWO大的说明安装 结果完全进不去游戏 是不是要像4452一样用INI Editor进入游戏呢?
@kyon
新版1.13更新太多内容,目前来说不适合加载其他MOD!过段时间吧。
就等着教授的武器包了
@kider
还有得等,呵呵
发现bug了 有个榴弹发射器 和弹药的 丹药是9mm*35的 榴弹就是跟暴杆子弹很像的那种 别的还没发现
@lz
此次的新版bug应该很快解决,这样要看熊窝了,霍霍
确实希望cosplay赶紧跟上进度 我要武器大全
@lz
IoV没这么快